As it is, Bad Boys II is bad, and not in a good way.In Bad Boys for Life, Marcus (Martin Lawrence) makes an appeal to his partner Mike (Will Smith): Maybe it’s time for them to stop being bad boys and start trying to be good men. Perhaps if the developer had borrowed a few directorial tips from Hollywood, it might have had a better game to show for it. Likewise, the sound clearly comes from a stock sample library, save for the voices, which are delivered byeound-a-likes rather than the Hollywood stars themselves.īut by far the worst aspect of the game is the horrendous control system, which flicks confusingly between third- and first-person views, while the camera sweeps all over the shop and does its best to disorient you. Being a rather cheap console port, the graphics are muddy and unrefined, especially the cut-scenes, which are frankfy abysmal. However, even if it was the best film in the world, Bad Boys II is a miserable game. I mean, the movie upon which this game is based may make for a passable evening in front of the telly, but do they really expect us to want to play the game afterwards? It's the sort of dumb action flick where you switch your mind off at the door and forget the whole thing immediately afterwards - if we wanted to prolong the experience we'd beat our brains out on a brick wall while listening to some particularly puerile gangster rap. Pistols, shotguns, grenades, and machine guns all make an appearance at some point, spicing up the gameplay and keeping things interesting. No shooter game would be complete without a variety of weapons too, so you can expect to come across a few different ones when you download Bad Boys: Miami Takedown and give it a go for yourself. A nice thing about these kinds of games is that you can use the 3rd person perspective to your advantage by spotting where enemies are while you’re hidden behind cover. Seeing as the game is a 3rd person shooter, it plays similarly to games like Uncharted. It's a shame this game doesn't include a multiplayer mode so that you and a friend can take control of both characters at once, but this compromise still works fine. It’s also worth noting that you only get to control one of the two protagonists at a time and the one you play as alternates between levels. There are plenty of cutscenes too, so expect somewhat of a cinematic experience alongside the gameplay. There are 5 acts in Bad Boys: Miami Takedown, with each one containing multiple levels that take place across all of Miami. Expect an intricate story and plenty of action in the form of shootouts, rooftop chases, and hostage rescues. Not only do you have to fight a gang known as the Baby Demons throughout the story, but you’ll be dealing with the Russian Mafia and Colombian Cartel too. Although the game is based on Bad Boys II, the storyline is unique, meaning you get to experience a whole new plot centered around the two beloved protagonists. The game follows the story of two Miami Police Department detectives – Mike Lowrey (Will Smith) and Marcus Burnett (Martin Lawrence). Let’s jump into some more details surrounding the retro game. If you like Will Smith and Martin Lawrence and enjoyed the Bad Boys For Life film from 2020, then you'll likely appreciate the gameplay and humor of Bad Boys: Miami Takedown. Bad Boys: Miami Takedown is an action video game originally released in 2004 and is based on the action-comedy film Bad Boys II.
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In other circumstances the details of her troubled past would inspire someone to seek help for her, but here they’re merely a splat of info overload designed to further the preposterous plot. But mainly he provides the “aha!” backstory on the increasingly problematic Anna. Williams, playing a friend of John’s who does investigative work, makes a few hilariously sudden appearances just when he’s needed. In a throwaway part as John’s rival at the law firm, Romany Malco gets to wear well-tailored suits. The human characters are barely more fleshed out than the sacrificial feline. He telegraphs Anna’s muddled malevolence - most egregiously in the ample attention he pays Laura’s elderly cat, who’s rather charmingly named Miss Havisham and clearly won’t go gentle into that good night. This meaning that the pieces are in place-Morris Chestnut and Regina Hall are. In the early 1990s there was a run of so-called 'Blank from Hell' movies, such as The Hands That Rock The Cradle's Nanny from Hell or Single White. Here's the ending for 2016 thriller When The Bough Breaks explained. Working from a screenplay by Jack Olsen that’s constructed from recycled ideas, cheap shots and zero compassion, director John Cassar spotlights his able cast’s good looks, along with some striking Louisiana locations. Shallow, clichd, and silly instead of suspenseful, When the Bough Breaks. When The Bough Breaks is a 2016 thriller starring Morris Chestnut and Jaz Sinclair and here's a breakdown of its dramatic ending. Practiced in the art of self-help affirmations, she’s not taking no for an answer. Once the Taylors have made her comfy in their guesthouse, Anna makes the moves on John. Her twitchy fiancé (Theo Rossi) is a red flag to John or anyone else paying attention, but Laura is so eager to start a family, and so convinced that Anna’s the answer to her prayers, that soon the two women are bonding over the embryo implantation procedure and going to yoga classes together. Anna ( Jaz Sinclair) first appears in pastel pink with the crinkly smile of a good Samaritan. It definitely shows that Need for Speed Payback has a ‘traditional racing’ side to go along with its set-piece focused narrative missions. These events see you hitting different terrain with a variety of vehicles too, so they’re always well varied and entertaining to compete in. Each race type is spread throughout the entirety of the game world and challenges you in different ways – it might be a case of simply winning a race, pulling off some slick drifts, hitting some sick jumps, or even just challenging a ‘roaming racer’. Of course, there are plenty of events that are based entirely around racing too, so it’s never just cinematic showdowns against your foes. It’s one of the elements of the game I appreciated the most and it’s during these missions where the game has its most epic moments – there’s no denying that Need for Speed Payback displays its ‘The Fast and the Furious’ inspirations like a badge of honour, and it’s in these missions where it really manages to nail the vibe of the flicks perfectly. Whilst each character has their own individual questlines to see out across races, the big story missions often see them work together and have the player switch between characters mid-race in action-packed cinematic transitions. Tyler deals with the races that demand outright pace, Mac handles off-road events, whilst Jess ensures that the law never catch up with you. The missions in the game see you play as all three drivers across a variety of different events. If you’re invested in the game based on the narrative alone though, you may want to give it a miss. It all feels a bit over-the-top and unbelievable (literally), but those who enjoy a silly narrative in a racer will find it’s provides a fairly entertaining little backdrop to all of the action that takes place on the roads. Whilst the developers may have tried to make the plot feel a little serious, if you instead play it with an open-mind you’ll actually see it as a bit of fun. This isn’t necessarily a bad thing though. It’s incredibly cheesy at times too and I’m sure you’ll lose count of the amount of times lead character Tyler will make you cringe… The script is a bit sketchy, the characters are typical stereotypes, and the action a little predictable. So listen, don’t go into Need for Speed Payback expecting some kind of narrative masterpiece. After six months though, an opportunity arises for the three to get revenge on the person that betrayed them, and maybe even take down a crime syndicate in the process. After getting betrayed in a car-theft gone wrong, the three find themselves separated and doing work they don’t really enjoy, with Tyler in particular left in an awkward position after being blackmailed to work for the person he tried robbing. Need for Speed Payback puts you in the shoes of Tyler, Mac, and Jess – a small group of drivers that take part in speedy heists and street races. Whilst Need for Speed Payback gets a lot of things right in its enjoyable action-focused, revenge-driven gameplay, it also misses the mark at times too. It’s like ‘The Fast and the Furious’ the video-game – well, at least it tries to be anyway. Whilst the last entry in the franchise focused on a group of racers and featured real-life actors in actual filmed cinematics, the newest release Need for Speed Payback goes back to CGI and over-the-top action. It’s guaranteed that you’ll face off against the police at times and that you’ll also be driving some really fast cars, but as for everything else? You just never know. It’s seen so many different iterations release over the last few years that have all done something different, so it’s been difficult for it to really have its own identity. I’m not sure if EA know exactly what they want to do with the Need for Speed franchise. Format(s): Playstation 4 (Reviewed), Xbox One, PC |
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